Campaign Game Scenario CG001 - Psel Bridgehead

Date:10-13 July 1943

History: On the morning of the 5th of July the Germans opened their summer offensive Unternehmen Zitadelle (Operation Citadel)
with preliminary bombardment followed by ground attacks. The German hoped to weaken the Russian summer offensive by cutting 
off a large number of Russian units in the Kursk salient by an attack from north and south meeting up at Kursk. The offensive was
delayed which gave the Russians time to prepare for an anticipated attack towards the salient. On the morning of the 10th of
July elements of the 3rd SS Panzergrenadier Division Totenkopf crossed river Psel and established a small Bridgehead near the
village of Kljutschki. Soviet infantry of the 33rd Rifle Corps supported by 11th Mechanized Brigade counterattacked with support
of artillery and Mortar fire. Failing to throw the SS unit back and more SS troops crossing the river The Russians throw in the
31st Tank Corps of the 1st Tank Army reinforced by the 33rd Guards Rifle Corps. Totenkopf firmly held their ground and prepared 
to attack out of the bridgehead on the 11th of July by bringing more Tanks across the river. Totenkopf was unable to largely 
expand its bridgehead due to constant Russian counterattacks. When reaching the Karteschewka-Prokhorovka road Totenkopf 
should strike southeast to attack the Soviet positions around Prokhorovka from the rear. The inability for Leibstandarte Adolf Hitler 
to advance the right flank of 3rd SS Panzergrenadiers Division Totenkopf and left of SS Division Das Reich was unprotected and 
the attack was called off by Hitler on the 13th of July. Totenkopf had to withdraw and abandon the Bridgehead.    

Units Human Players (AI player units may vary)
German: 3rd SS Panzergrenadier Division Totenkopf
Russian: 33rd Rifle Corps, 11th Mechanized Brigade, 31st Tank Coprs, 33rd Guards Rifle Brigade 

Maps: Three maps

Terrain: Rural, Hill

Day Visibility: 14 Hexes

Night Visibility: 2 hexes 

Scenario Length: 48 Game Turns
Day 1: 1-8
Night 1: 9-12
Day 2: 13-20
Night 2: 21-24
Day 3: 25-32
Night 3: 33-36
Day 4: 37-44
Night 4: 45-48

Scenario Configuration Recomendations: 
Difficulty - Normal
Fog of War - Enabled
Path Quality - High
Russian Radioless AFV Rule in Effect - unticked
Random Visibility in Campaign Game - unticked
If a SIDE loses all units, a Scenario/CG ends - unticked

Victory Objective: The side with the most Victory Points at the end is the winner. Both sides get VPs for owning VP Locations.

Scenario Designer: Jrgen Holmquist
